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Edinburgh Airport Security Training Simulator

2021 | Group/ Client Project | Simulator Game 

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As part of my 3rd year Professional Projects, we were assigned to design and create a training simulator game for the Edinburgh Airport Security Team. The aim of the sim was to make their training experience more interactive and immersive. 

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The game itself was developed in Unity and the entire development process happened entirely online due to the COVID-19 pandemic. Despite the challenges, we were able to work effectively with each other and our client, and created a prototype that met their expectations.

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 Main Responsibilities/ Role:

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  • Worked with other designers in conceptualising gameplay mechanics, features and UX design. Also contributed pages towards the project's games design document and style "bible" pages for reference.

  • Creating concepts and vector image assets for buttons, icons, and arrows for the UI, as well as working on the structure. Used Photoshop and Illustrator to create icons.

  • Design and conceptualisation of screens, hub area/ start area, backgrounds/ transitions for modes, as well as suggested tutorial mode.

  • Graphic Design: Designed the various screen transitions for our development videos and presentations, as well as designing the team logo/ mascot.

  • Assistant 3D artist: Assisted with the production and creation of 3D models and props in Maya and Z-Brush.

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