top of page
martin-ng-capture.jpg

Luna Observatory

2020 | Independent Project | 3D Environment 

image.png
image.png
image.png
image.png
image.png

This was the first full-scale environment I made using PBR, texturing and modelling skills. This scene was inspired by Mario Galaxy with pastel aesthetics.

I've modelled and textured all the assets/ models in this scene as well as generated the tile materials, and placed them in Unreal Engine 4 for rendering, making use of various lighting, material manipulation and Post Processing effects. 

Maya was used to create all the 3D models in the scene. I made use of Substance Designer to create textures and  Substance Painter to add texture and hand paint a select few models.

View a further breakdown of art here: 

 

ENVIRONMENT ART:

https://smolmimikyu.artstation.com/projects/mDKW3Z

Starfish_edited_edited_edited_edited.png
bottom of page